Operation Marshall is a 12hr MilSim event intended on taking your game skills to the next level. There will be no planned breaks during the event and objectives are decided upon by the flow of the battle field and its constant evolution. Command staff will direct the fight from both sides with game control only stepping in extreme needs.
The player count will be limited to a max of 80 players on the field. This is a midcap only game. GBBR’s strongly recommended. Squad weapons are limited to 4 per side. 2 sniper teams are allowed max. See rules for sniper team qualifications.
You will have to think your way through the fight. Humanitarian missions to local warlords who might or might not be there to help your efforts. Clearing booby trapped paths while threatened by local fire. Negotiating with the local militia. Engaging hostile forces while setting up your FOB and communication posts. Preventing hostile forces from setting up a beach head and controlling the battle field. Night operations. Raids. Win the fight through securing objectives, completing missions, supporting your team and staying alive.
Command will be staffed by Veterans with combat experience. Their expertise and guidance will provide you with the leadership and knowledge your team will need to win!
Details – Age 16 and up onlyMidcap only game ROF limited to 25rps for all weaponsSquad weapons limited to 4 per side (8 total)Approved squad weapons – M249, M60, Shrike, RPK, PKM, Mk43, Stoner LMG, M240, Mk46, Mg42All squad weapons and AEG/GBB’s are limited to 400fpsSniper teams limited to 1 per side (2 total)Minimum fps 450 – max 600. 2 man team required, 1 w/out a sniper rifle. Minimum engagement distance 100ft will be strictly enforced.
Doors open at 1000
Briefing at 1030
Op starts at 1100Endex 2300
Cost to participate – All players – $75
Paypal payments can be made at firstname.lastname@example.org or cash at the field. Registration is limited and will close early!
Uniforms will be strictly enforced.